#include "sdlview.h"
#include "aengine.h"

#include <stdlib.h>

SDLView::SDLView(Controller *c) : View(c) {
    AEngine Engine;

    Engine.SetTitle("Loading...");
    Engine.Init();

    Engine.SetTitle("Vigilante");
    Engine.Start();

    Engine.SetTitle("Quitting...");
}
